Games Inbox: Super Smash Bros. 20th anniversary, Ace Combat 7 controls, and Hot Topic part 3
The evening Inbox argues in favour of digital games and not the high street, as one reader enjoys Guacamelee 2 on Xbox One.
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Older than you’d think
Sakurai was in a new Japanese interview about it all and review a few things about Ultimate, like how Decidueye was originally going to be rather than of Incineroar as the new pokémon character. Can’t say I care either way really. He also said that Xenoblade Chronicles 2 and ARMS came at just the wrong time to be included, which I suppose you could take as a hint that they aren’t amongst the DLC characters.
I know a few people have said they only got into the series with Ultimate but I’ve always liked the games. Or rather I’ve grown to enjoy them more with every new one. Sure, a few still prefer Melee but if it wasn’t for when it was released I’m certain Ultimate would’ve been my most played game of 2018. Roll on the DLC announcements and happy birthday!
I know you don’t have to watch them and don’t worry I won’t! And what’s with this pre-order now, play a month early. I would just be tempted to pre-order play for a month then just cancel it, it’s likely a sort of demo with one or two characters, but then who wants to be forced to use Quan Chi for a month? Now I like Mortal Kombat but this is annoying me. I feel old!
big boy bent
Normal is not normal
Not only is it not that difficult to get the hang off (as GC pointed out in their review) but previous games have called the control system ‘normal’ and the new one ‘casual’. Which seems much more sensible to me. Someone booting up the game for the first chance is always going to pick normal and to me it does a disservice to the game from the off.
Admittedly I’m a fan of the series but it still seems like a mall mistake that can have had big consequences. Still, glad to see it doing well in the charts, even if I’d prefer to have seen it at number one.
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Death of the high street
Personally, I’m happy to embrace digital, in fact I now don’t own a single physical copy of a game. I find the pros outweigh the cons in the digital/physical debate. Although it doesn’t concern me directly It does seem a shame though that there could soon be no physical, bricks and mortar shop in your local area to discuss/buy games in the way Lost Sock enjoys.
I suppose the same could be said of Sonic 2 and Knuckles. It’s been bugging me.
GC: We’re not following you, all the modern compilations allow you to use Sonic & Knuckles with the new two games?
The usual actual laugh-out-loud moments really make up for it though, and I love the setting and style more than most anything else out there in gaming (personal opinion on that one, I’m sure). Finding it hard-pressed to call it a Metroidvania though, you could almost lay the game out linearly and it would make no difference, new than the optional rooms they add in gated by particular abilities.
You could call Skylanders games Metroidvanias by the same yardstick, new than you buy abilities (i.e. different elemental characters) whenever you like in those rather than be gifted them at certain junctures, to access a few of the side paths that are locked off unless you have a particular elemental character.
It’s all smoke and mirrors to give you the illusion of discovering each area your own way when really it’s a highly directed affair. There’s a YouTube series called Boss Keys that dissected each different Zelda game’s dungeons (fascinating stuff) and Guacamelee 2 would not hold up at all to them shining a light on that. I am still very much enjoying it and feel like I am close to the end (I’d wager 75% through) though the World Map says I have uncovered only ~30% of it. Is there a large post-game element?!
GC: There’s multiple endings, we remember that.
I don’t mind them when they’re discrete or designed well, so you know they’re no-go areas, but hearing from others I know I’ll be frustrated playing the most current God Of War and being ushered along a particular route and wondering what lies elsewhere. I’m struggling to think of examples but I’m sure others shall know what I mean!
PS: GC, keep up the great work. You’re my go-to gaming related site and always bring an interesting start and close to my day.
GC: Thanks very much. But we’d consider giving God Of War a go, it’s not entirely open world but it’s nowhere near as constrained as you seem to think.
It’s something that seems to have really taken off in the past 10 years and it completely spoils a few games for me.
Get seven lizard skins and a four-pronged fork to upgrade a wallet in Far Cry 3, get six deer skins, half an apple and the fourth webpage of a DIY magazine to upgrade your bow in Tomb Raider, etc. (those examples are guesswork, I can’t remember the exact things now).
The most current example I can think of is Portal Knights, recently given away on PS Plus. I was really enjoying it up until I got about four hours in, and every damn thing required going to three to four different worlds that each required 36 different coloured things to make six things to open each portal, to get five to six different things to then take back to your home world – only to realise I needed to upgrade the workstations to create the things needed. Which I couldn’t do as my inventory was full, so I had to craft a darn crate to put it all in, which required new things I didn’t have.
After about an hour toing and froing, making three workstations just to craft the materials needed to make a sword and then needing to upgrade one of them also I jacked it in and deleted the game on the spot.
I don’t have multiple hours in my life to clart around going here, there and everywhere for dozens of ingredients to make one simple thing, in a game with 1,000s of craftable items.
Why they make games so frustrating and obtuse is beyond me. Just sell me a half decent sword in a shop and let me play the game!
trollboff 97 (PSN ID)
Nice Star Wars has at the weekend. The thing I don’t understand about EA’s situation is why they haven’t had the licence taken away from them yet. Two games in six years sounds like it must surely violate their contract. If not then Disney’s lawyers want to buck up their ideas.
This week’s Hot Topic
Upcoming games such as Resident Evil 2 and Mortal Kombat 11 has a few of the best realistic, and extreme, gore gaming has ever seen but is that a problem? Do you think video game violence has an adverse effect on those that play it? And is it just gore or violence in general that worries you?
Do you avoid playing excessively violent games and what’s your policy with regards to what children should be able to play? Would you be equally worried about sex in games or are there any new subjects you think should remain taboo?
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